![]() Shannon Appelcline commented that "The fourth edition of Dungeons & Dragons was previewed in May of 2008 in a quick-start adventure, H1: Keep on the Shadowfell (2008), that introduced both the 4e rule system and the Points of Light setting." : 299 ![]() William O'Connor created the cover art, and Miguel Coimbra and Eric Deschamps created the interior art. Cordell and Mike Mearls and was first published in May 2008. ![]() The player characters journey to the keep and descend through its crypts, resulting in a final climactic confrontation with Kalarel. This unleashes an army of undead upon the unsuspecting region. Kalarel plans to reopen the Shadow Rift to connect the material world to Orcus's temple in the Shadowfell. Kalarel has a lair at a nearby ruined keep that contains the Shadow Rift, once a gateway to the Shadowfell and is no longer in use. The player characters soon discover that the kobolds are pawns of Kalarel, a priest of Orcus, Demon Prince of Undeath. When the player characters arrive at Winterhaven, they are asked to clean out the kobold nest. They attack the player characters who are also traveling to Winterhaven. Kobold raiders are menacing the Nentir Vale village of Winterhaven. 3 large size, double-sided, full-color battle maps.16-page 4th Edition quick-start rules booklet, including five ready-to-play characters.This module is set in a region of the world called the Nentir Vale, which is described in greater detail in the 4th edition Dungeon Master's Guide. Its module code, "H", stands for Heroic Tier. ![]() The adventure is designed for characters from levels 1 to 3. It is followed by the sequels Thunderspire Labyrinth and Pyramid of Shadows. Cordell, was published in 2008 by Wizards of the Coast. The adventure, written by Mike Mearls and Bruce R. It introduces a series of 4th edition Dungeons & Dragons settings called the Points of Light, a loosely connected and open-ended series of settings designed to allow other modules and fan-created content to be integrated seamlessly into the settings' largely unmapped fantasy world or the Dungeon Master's own custom-made setting. It is part one of a three-part series of adventures. Keep on the Shadowfell is the first official product from the 4th edition Dungeons & Dragons (" D&D") line.
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